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BUILDING A HIGH QUALITY PROCEDURAL EFFECTS PIPELINE

26 3月 2020
VIRTUOS EXPERTS TALKS #8 Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.
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维塔士为年末银幕科幻巨制《海王》和《大黄蜂》提供了美术制作

12 12月 2019
新加坡 - 2018年12月 - 大黄蜂,变形金刚的第一个分拆冠军,将是派拉蒙2018年送给电影迷的圣诞礼物!
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TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

17 1月 2019
VIRTUOS EXPERTS TALKS #7 VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT
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MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

1 11月 2018
VIRTUOS EXPERTS TALKS #5 The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
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EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

11 9月 2018
VIRTUOS EXPERTS TALKS #4 The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
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NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION

22 8月 2018
VIRTUOS EXPERTS TALKS #3 The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
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制作人之面面观:有效的合作开发是优质游戏的保证

6 8月 2018
VIRTUOS EXPERTS TALKS #2 维塔士专家对话系列第二期,与您分享维塔士全球游戏开发、美术和VFX团队的最佳实践经验。
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在成就3A级大作的过程中,寻找 “慢艺术”与“高效率”间的平衡点

11 7月 2018
VIRTUOS EXPERTS TALKS #1 维塔士专家对话系列第一期,与您分享维塔士全球游戏开发、美术和VFX团队的最佳实践经验。本期内容中,维塔士概念艺术设计团队总监Nicodemus Mattisson先生将深入讨论如何在追求艺术表达和提升项目效率间寻求平衡这一常见难题。