Filter

Corporate

VIRTUOS CHINA DONATED GIFT PACKS TO CHILDREN IN LOCAL COMMUNITIES

9 June 2020
Virtuos Shanghai and the local district authorities donated 100 ‘Loving Gift Packs’ to children in the community, particularly to those belonging to the needy families. Theis donation was done conducted in the name of Virtuos to ensureing the wellbeing and safety of the children, as well as to prevent and control the spread of COVID-19 in the community.
Game

GEAR UP AND MOVE OUT! FIND YOUR NEW WEAPON SKIN IN VALORANT WITH VIRTUOS-SPARX*!

8 June 2020
Virtuos announces today another successful collaboration between Riot Games and Sparx* to develop new skins for Valorant
Corporate

VIRTUOS INSIDER: ABIGAIL CANAVESE ON CULTIVATING RELATIONSHIPS

15 May 2020
Like many in Virtuos, Abigail Canavese harbours a passion for games. But she never did set out to pursue a career in the games industry; like the age-old saying goes, it chose her instead.
Art

THE REBOOT OF A BELOVED CLASSIC: FINAL FANTASY VII REMAKE ARRIVES FEATURING CONTRIBUTIONS BY VIRTUOS ART

7 May 2020
The Virtuos Art team was involved in the FINAL FANTASY VII REMAKE and produced art assets used in constructing the game.
Game

VIRTUOS’ FIRST FORAY INTO PLATFORM: PUBG FOR STADIA NOW AVAILABLE

30 April 2020
Singapore – April 2020 – Google is bringing PlayerUnknown’s Battlegrounds (PUBG) to Stadia as of April 28th, alongside plans to launch a slew of games by Electronic Arts later this year. Free for all Stadia Pro members, PUBG on Stadia features cross-play support and includes the new Cold Front season pass. Together with the launch of the game, Google is also debuting a new Stadia feature: the ability to instantly play a game by clicking on the game link.
Art

DOOM ETERNAL RELEASES SUCCESSFULLY WITH VIRTUOS ART

30 April 2020
Singapore – April 2020 – Doom Eternal, the newest major first-person shooter title by developer id Software and publisher Bethesda Softworks, has released for PC, PlayStation 4, Xbox One and Stadia on 20th March 2020.
Game

XCOM® 2 COLLECTION: A JOINT DEVELOPMENT EFFORT WITH VIRTUOS

17 April 2020
Jointly developed by Firaxis Games and Virtuos and published by Take-Two Interactive, the XCOM® 2 Collection will be available on May 29, 2020.
Game

2K AND VIRTUOS ADD BIOSHOCK: THE COLLECTION TO SWITCH LIBRARY

31 March 2020
Singapore – March 2020– Publisher 2K Games and developer Virtuos announced that BioShock: The Collection, which includes BioShock Remastered, BioShock 2 Remastered, and BioShock Infinite: The Complete Edition, is coming to Nintendo Switch on May 29, 2020.
Experts talks

BUILDING A HIGH QUALITY PROCEDURAL EFFECTS PIPELINE

26 March 2020
VIRTUOS EXPERTS TALKS #8 Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.
Corporate

VIRTUOS INSIDER: ENGINEERING GREAT GAMES WITH ADALBERTO BRUNO

26 February 2020
Games today are a varied bunch. While they come in a wide variety of genres and art styles, all of them share similar qualities, such as amazing art direction, or engaging and responsive gameplay.
Corporate

VIRTUOS’ CHINA STEP BY STEP RESTART IS SUCCESFUL, SHANGHAI, CHENGDU AND XI’AN ARE BACK TO EVERYDAY OPERATION – FEBRUARY 24th UPDATE

25 February 2020
With all our staff safe and the situation around us showing signs of improvement, Virtuos studios in China are now fully operational again. This is the result of 4 weeks of efforts made to adapt to measures of virus containment taken across the country.
Corporate

VIRTUOS CHENGDU STUDIO MOVES TO NEW OFFICE IN TAIKOO LI

20 January 2020
Singapore – January 2020 – After over a decade of growth, Virtuos has shifted its Chengdu studio into new premises at the Taikoo Li area, marked by a grand inauguration event on Wednesday, 8th January 2020. The new office is located at Pingan Finance Center, No.99 Dongda Street Jinjiang District, Chengdu China.
Experts talks

INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN’S CREED® LIBERATION REMASTERED

12 December 2019
VIRTUOS EXPERTS TALKS #6 The seventh in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Art

VIRTUOS-SPARX* PRODUCED ABUNDANT FX AND ART ASSETS FOR AGE OF EMPIRES II: DEFINITIVE EDITION

4 December 2019
Singapore – November 2019 – As one of the most popular strategy games of all time, Microsoft celebrated the 20th anniversary of the series with the release of Age of Empires II: Definitive Edition on November 15, which features stunning 4k graphics and brand-new campaigns and new civilizations.
Art

VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO

20 November 2019
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
Game

VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER

19 November 2019
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
Corporate

VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR

19 November 2019
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
Corporate

GAMASUTRA: ELIJAH FREEMAN’S BLOG – EFFECTIVE CO-DEVELOPMENT REALLY DOES MAKE FOR BETTER GAMES

12 October 2019
One of the great things about working at a studio like Virtuos is being able to work on some of the most prestigious and well-received games in the world. This especially true at a time when there's a strong appetite from the world's biggest games studios to make bigger, deeper, better games. This can take many forms, including parallel development on multi-platforms, full level design, downloadable content packages – or even resurrecting classic titles through remakes on new platforms.
Art

VIRTUOS STUDIO PARTNERS WITH RIOT GAMES TO DEVELOP LEAGUE OF LEGENDS SKINS

26 September 2019
3D Graphics and Animation studio Sparx*, a Virtuos studio in Vietnam, announces today a new partnership with Riot Games to develop new skins for the online multiplayer battle arena game League of Legends (LoL).
Corporate

VIRTUOS CONTINUES GLOBAL EXPANSION WITH NEW OFFICES IN MONTREAL AND SOUTH KOREA

3 September 2019
Singapore – 2nd September 2019 – Virtuos, one of the world's largest videogame development and production studios, has announced the opening of its first owned branch offices in Montreal and South Korea.
Game

VIRTUOS CONTRIBUTES TO OBSIDIAN’S THE OUTER WORLDS

2 August 2019
Singapore – August 2019 – Virtuos is thrilled to be the official partner responsible for the adaptation of Obsidian Entertainment’s latest entry, The Outer Worlds on the Nintendo Switch! This exciting news came from the official announcement trailer of The Outer Worlds from Nintendo, revealing plans for the launch of the upcoming single-player sci-fi RPG on consoles and PC.
Past EventsCorporate

ZHANG CHONG SPEAKS ON SHOOTING GAME ART AT CGDC 2019

1 August 2019
Singapore – July 2019 – Zhang Chong, Talent Development Director of Virtuos Chengdu Studio has been invited to attend the 2019 Chinese Game Developers Conference (known as CGDC 2019) as one of the speakers of the Shooting Game Session to share his insights and practical experience. 
Past EventsCorporate

E3 2019: VIRTUOS PARTICIPATED IN 24 MAJOR TITLES WITH 3 IGN WINNERS

8 July 2019
Singapore – July 2019 – The Electronic Entertainment Expo 2019 (E3 2019) has come to a close in anticipation and applause, following the announcement of new consoles and tons of upcoming video games. Microsoft, Nintendo, Square Enix, Bethesda and many more of gaming's most prominent players were out in force to show off their latest and greatest projects at the event, leaving fans on-ground in Los Angeles and all across the globe gushing with excitement over the newly-unveiled titles.
Game

VIRTUOS CO-ENGINEERING PROJECT, ASSASSIN’S CREED® LIBERATION REMASTERED, OFFICIALLY LAUNCHED

10 April 2019
Singapore – March 2018 – Virtuos is proud to share that it lent its co-engineering expertise to Assassin's Creed® III Remastered, which launched last month on the Xbox One family of devices including Xbox One X, PlayStation®4, and PC.
Art

VIRTUOS CONTRIBUTED ART TO CAPCOM’S DEVIL MAY CRY 5

27 March 2019
Singapore – March 2019 – Fans have waited 11 long years for the release of Devil May Cry 5, and they were not let down. The latest installment in Capcom’s beloved action game series officially launched on PlayStation 4, Xbox One and PC on March 8.
Game

BLACK SHAMROCK TO BRING BELOVED FANTASY ROLE-PLAYING ADVENTURE RUNEQUEST TO LIFE WITH ALL-NEW VIDEO GAME

12 March 2019
Dublin, 11th March 2019 – After 40 years as a beloved role-playing adventure series, Chaosium Inc. is partnering with Dublin-based developer Black Shamrock to bring RuneQuest into the 21st century – as a video game RPG. Black Shamrock is developing an all new RPG adventure based on the work of legendary fantasy game designer and world-builder Greg Stafford for the very first time.
Art

VIRTUOS CONTRIBUTES TO UBISOFT’S FAR CRY® NEW DAWN

22 February 2019
Singapore – February 2019 – Far Cry® New Dawn, the latest Far Cry® spinoff, features a colorful and vibrant doomsday theme. This post-apocalyptic shooter is a direct sequel to Far Cry® 5. The game topped charts after its release on February 15 on PS4, Xbox One and PC/Steam.
Past EventsCorporate

GILLES LANGOURIEUX TO LEAD ROUNDTABLE ON CUTTING-EDGE TECHNOLOGIES AT D.I.C.E. 2019

31 January 2019
Singapore – January 2019 – The D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit in Las Vegas is now just two weeks away. Virtuos, as hosts of the Round Table sessions will be on the stage at D.I.C.E. 2019, with other experts to share their insights into the hot topics in game development, with a focus on what might be 'Next' or even 'Now', such as AI, Cloud gaming, VR and AR.
Experts talks

TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

17 January 2019
VIRTUOS EXPERTS TALKS #7 VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT
Corporate

VIRTUOS – HIGHLIGHTS OF 2018

17 December 2018
Find more News about Virtuos, please visit: www.virtuosgames.com/en/news For business enquiries, please contact: marketing@virtuosgames.com
Art

TWO YEAR-END SF BLOCKBUSTERS AQUAMAN AND BUMBLEBEE BOTH HAVE VIRTUOS INVOLVED

10 December 2018
Singapore – December 2018 – Bumblebee, Transformers first spinoff title, will be Paramount’s 2018 Christmas gift to cinephiles!
Game

VIRTUOS CO-DEVELOPING FINAL FANTASY TITLES WILL DEBUT ON NINTENDO SWITCH AND XBOX ONE IN 2019

1 December 2018
Singapore – October 2018 – Virtuos is very proud that Square-Enix last month announced some exciting news for the legendary Final Fantasy® franchise.
Game

[REPOST] MAKING STARLINK SOAR ON SWITCH

23 November 2018
Starlink: Battle for Atlas was a big risk. We may have mentioned this before. Launching a new IP is risky at any time of year, but do so within the same month as Call of Duty, Assassin's Creed, and that little-known cowboy outing from Rockstar Games is bold to say the least.
Art

BATTLEFIELD™ V OFFICIALLY LAUNCHES – VIRTUOS ART TEAM’S WORK FEATURED

21 November 2018
Singapore – November 2018 – BATTLEFIELD™ V, the World War II multiplayer shooter developed by EA DICE and published by Electronic Arts(EA), officially launched on Xbox One, Playstation®4, and PC on November 20th.
Game

[REPOST] FEATURE: PORT MASTERS VIRTUOS ON BRINGING DARK SOULS: REMASTERED TO SWITCH AND FUTURE PROJECTS

16 November 2018
(The article is reposted from Nintendo Life) "We will have some exciting high-profile Switch games coming out soon" by Damien McFerran Mon 5th Nov 2018
Art

SPARX* HEAVILY FEATURED IN THE NEW WASTELAND OF FALLOUT 76

15 November 2018
Singapore – November 2018 – Fallout® 76, the 9th title in the Fallout® series, was released on November 14th on PC, PlayStation 4 and Xbox One after a successful open beta. This is the first time Bethesda has launched an online multiplayer action role-playing game.
Art

CLASSIC GAMES: SPYRO™ REIGNITED TRILOGY FEATURES REMASTERED ENVIRONMENTS BY VIRTUOS

12 November 2018
Singapore – November 2018 – Developed by Toys for Bob and released by Activision, one of the kids' favorite games from late '90s, the Spyro™​ series officially launched its Spyro™​ Reignited Trilogy on PS4 and Xbox One on November 13. The trilogy is a collection of remasters of the first three games in the classic Spyro™​ series.
Game

STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!

7 November 2018
Singapore – October 2018 – Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
Game

VIRTUOS CONTRIBUTES TO DARK SOULS™: REMASTERED ON NINTENDO SWITCH™

1 November 2018
Singapore – October 2018 – The Nintendo Switch version of DARK SOULS™: REMASTEREDwhich was co-developed by BANDAI NAMCO Entertainment, FromSoftware and Virtuos was officially released on October 18.
Experts talks

MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

1 November 2018
VIRTUOS EXPERTS TALKS #5 The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Corporate

VIRTUOS APPOINTS CYRIL LABORDRIE AS DIRECTOR OF R&D CENTRE IN SINGAPORE

25 October 2018
Singapore – October 2018 – Virtuos, the No.1 solution provider for the Games business, recently announced that Cyril Labordrie has joined its headquarters in Singapore as R&D Director to lead the new R&D Team.
Corporate

VIRTUOS HIGHLIGHTS OF 2018

17 October 2018
Since 2004, Virtuos has been dedicated to providing outstanding digital content and being the No.1 solution provider for the games, TV and movie business.
Art

CALL OF DUTY: BLACK OPS 4 BREAKING THE SALES RECORD WITH VIRTUOS CONTRIBUTION IN ART

14 October 2018
Singapore – October 2018 – Call of Duty: Black Ops 4 was released on PlayStation 4, Xbox One and PC on October 12th.
Game

EIDOS MONTRÉAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION

21 September 2018
Singapore - September 2018 - Virtuos is excited that it has contributed to the development of Shadow of the Tomb Raider™ from Eidos-Montréal™. Shadow of the Tomb Raider is the latest entry in the critically acclaimed and award-winning Tomb Raider® series, and is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.
Past EventsCorporate

ELIJAH FREEMAN SPEAKS ON GAME DEV. AT AUTODESK UNIVERSITY CHINA 2018

18 September 2018
Singapore – September 2018 – Elijah Freeman, the General Manager of Virtuos Shanghai was invited to attend the 11th Autodesk University China (AU 2018) as the keynote speaker to share insight and practical experience.
Experts talks

EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

11 September 2018
VIRTUOS EXPERTS TALKS #4 The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
Past EventsCorporate

A CO-DEVELOPING FUTURE: VIRTUOS TO SHARE EXPERTISE ON EXTERNAL DEVELOPMENT PRACTICE AT XDS 2018

3 September 2018
Singapore – September 2018 – The Virtuos team is preparing to head to sunny Vancouver to attend XDS 2018 from September 5th-7th, where the company will be involved in two interesting speaking sessions.
Game

NEXON AMERICA LAUNCHES HYPER UNIVERSE ON XBOX ONE, REMASTER AND LIVE OPS SUPPORT BY VIRTUOS

31 August 2018
Virtuos is pleased to announce that it worked extensively on the Xbox One HD version of Hyper Universe from Nexon America, which officially launched in August 2018.
Experts talks

NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION

22 August 2018
VIRTUOS EXPERTS TALKS #3 The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Game

VIRTUOS CO-ENGINEERS PS4 AND XBOX ONE VERSIONS OF VAMPYR

16 August 2018
Singapore – August 16th 2018 – Dontnod Entertainment's latest smash hit, Vampyr has sold over 450K units across all platforms in its first month. The game takes gamers back in time to the atmospheric world of 19th century London.
Past EventsCorporate

VIRTUOS PRESENTING SPONSOR AT XDS 2018

14 August 2018
Singapore- August 13th 2018. Virtuos is delighted to announce that the company will be a presenting sponsor at XDS 2018 on September 5th-7th, Vancouver, Canada.
Experts talks

A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES

6 August 2018
VIRTUOS EXPERTS TALKS #2 The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Experts talks

THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES

11 July 2018
VIRTUOS EXPERTS TALKS #1 The first of a series of regular articles highlighting the learnings and best practice from Virtuos' global development, Art and VFX teams.
Game

VIRTUOS PARTNERED WITH ROCKSTAR GAMES TO BRING THE ENHANCED VERSION OF L.A. NOIRE ON SWICH, PLAYSTATION 4, XBOX ONE AND VR

26 February 2018
Shanghai, China – November 2017 – Virtuos is very proud to have partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Switch, Playstation 4 , Xbox One and VR.
Art

STAR WARS REBELS SEASON 3 WON THE SATURN AWARD

14 December 2017
Shanghai, China – September 2017 – Virtuos is very proud to have been part of Star Wars Rebels Season 3, which won big at the 43rd Saturn Awards ceremony this summer. The animated Star Wars series took home the award for Best Animated TV Series.
Past EventsCorporate

XDS 2017: VIRTUOS GIVES TWO IN-DEPTH TALKS ABOUT THE GAMES EXTERNAL DEVELOPMENT INDUSTRY

29 September 2017
Shanghai – September 28, 2017 -At XDS 2017 Virtuos took part in two in-depth panels’ discussions about the future and best practices in the games external development industry.
Game

FINAL FANTASY XII: THE ZODIAC AGE, FIRST OF THE AAA CONSOLE TITLES REMASTERED BY VIRTUOS RELEASING IN 2017, REACH AN EXCELLENT 87% ON METACRITIC

11 September 2017
Shanghai, China – September 10th 2017 We at Virtuos are proud to have had the opportunity to participate in the development of Final Fantasy XII: The Zodiac Age, providing a second life for the Playstation 2 classic on the Playstation 4 console.
Game

”SPOT IT! DUEL ”, A DOBBLE GAME CO-DEVELOPED BY VIRTUOS IS AVAILABLE NOW ON IOS AND ANDROID

4 July 2017
Shanghai, China – July 4, 2017 – Virtuos is thrilled to announce that Spot it! Duel-A Dobble Game released globally on iOS and Android.  Co-developed by Virtuos and Asmodee Digital  Spot it! Duel brings the quick-paced, addictive symbol-matching fun of Asmodee’s record-selling tabletop card game, Dobble to mobile devices… For free!
Corporate

THE BIGGEST GAMING COMPANY YOU NEVER HEARD OF ? AN IN-DEPTH ARTICLE ABOUT VIRTUOS

30 June 2017
Shanghai, China - June 30th 2017 - We are proud to be featured on Technode, an official partner of TechCrunch! 
Corporate

BSI AUTHORITATIVE CERTIFICATE | VIRTUOS PASSED THE ISO 27001 INFORMATION SECURITY MANAGEMENT SYSTEM CERTIFICATE

15 June 2017
We are proud to announce that Virtuos has passed British Standards Institution (hereinafter called “BSI”) authoritative certificate and has obtained the ISO 27001 Information Security Management System Certificate.
Art

VIRTUOS CONTRIBUTES TO TRANSFORMERS: FORGED TO FIGHT

27 May 2017
Shanghai, China – 27 May, 2017 – We are proud to announce Virtuos has worked with Kabam on one of the best looking games on mobile, Transformers: Forged to Fight, the latest installment on mobile of the groundbreaking franchise.
Corporate

LUSIONSOFT RAISES RMB 12M TO FOCUS ON HIGH QUALITY VR CONTENT DEVELOPMENT

26 May 2017
Shanghai, China – 18 May, 2017 – Lusionsoft, an experienced startup made up of many former Virtuos senior developers and business personnel dedicated to bringing high quality VR and AR content production, announced today a pre-A round of funding totaling over RMB 12 million. The Company plans to use the funds to fuel the growth of its VR, AR and MR development and co-development businesses along with promotion and porting of its existing original IP, and imminent launch of many new games.
Art

2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS

16 May 2017
Shanghai, China – 16 May, 2017 – 2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Art

HORIZON ZERO DAWN, OUR 1000TH PROJECT, RELEASED WITH 3D ART FROM VIRTUOS!

1 April 2017
Shanghai – April 1, 2017 - Virtuos announced that we are proud to celebrate our 1000th released project with Sony & Guerrilla Games' landmark title: Horizon Zero Dawn!
Art

GDC 2017 TALK: VIRTUOS’ CONTRIBUTION TO THE STAR WARS UNIVERSE

23 March 2017
Shanghai – March 23, 2017 -During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities. Featuring Kristian Pedlow and Jake Digennaro from Virtuos as well as Christopher Winters Senior Art Director from Disney Interactive and Russell Paul Star Wars ILM Asset Supervisor from ILM the session was a huge success .
Art

GDC 2017 TALK: VIRTUOS’ CONTRIBUTION TO THE STAR WARS UNIVERSE

23 March 2017
Shanghai – March 23, 2017 -During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities. Featuring Kristian Pedlow and Jake Digennaro from Virtuos as well as Christopher Winters Senior Art Director from Disney Interactive and Russell Paul Star Wars ILM Asset Supervisor from ILM the session was a huge success .
Corporate

ELIJAH FREEMAN JOINS VIRTUOS TO EXPAND IN-HOUSE GAME DEVELOPMENT CAPABILITIES

23 March 2017
Shanghai Headquarters Gains New Game Development Director, Formerly of Crytek, Electronic Arts, and CCP Games
Art

VIRTUOS CONTRIBUTED TO 5 OF THE TOP 5 HIGHEST GROSSING OPENING WEEKEND FILMS OF ALL TIME

30 June 2016
Shanghai, China – June 30th 2016 – Virtuos is proud to have had the exciting opportunity to partner with Industrial Light & Magic on yet another blockbuster superhero movie.
Game

BATMAN: RETURN TO ARKHAM ANNOUNCED FOR PS4 AND XBOX ONE WITH REMASTER BY VIRTUOS

27 May 2016
Batman: Return to Arkham is the first Xbox One title for Virtuos’ co-development team and the third for PlayStation®4 computer entertainment system.
Art

CAPTAIN AMERICA: CIVIL WAR RELEASES IN THEATERS WITH 3D ART FROM VIRTUOS

18 May 2016
Shanghai, China – May 18th 2016 – Virtuos had the exciting opportunity to partner with Industrial Light & Magic on yet another blockbuster superhero movie.
Game

HEAVY RAIN RELEASES ON PS4 WITH HD UPGRADE BY VIRTUOS

24 March 2016
Shanghai, China – 24th March 2016 – Virtuos is proud to announce our first co-development project of 2016: Quantic Dream's title Heavy Rain HD on PS4. Virtuos fully remastered the 2010 PS3 version of Heavy Rain, providing a second life for the title on PS4. This process involved upgrading all visuals, taking the pipeline and engine from 32-bit to 64-bit, and adding PS4 exclusive features such as PLAYGO & Share. This is our second co-developed PS4 title after Final Fantasy X & X-2 HD and another important milestone in Virtuos’ flourishing co-development track record. Originally released on PlayStation 3 in February of 2010, Heavy Rain was an interactive drama action-adventure game developed by Quantic Dream. It has come to be known as a “film noir thriller”, featuring four diverse protagonists. Each are uniquely involved in the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims.
Game

2K RELEASES XCOM: ENEMY WITHIN ON IOS, ANDROID, AND FIRE OS THANKS TO SUPPORT FROM VIRTUOS

1 December 2014
Shanghai, China – December 1st 2014 – Virtuos is proud to have had the opportunity to port XCOM: Enemy Within to iOS, Android, and Fire OS for Firaxis with support from 2K China. The port of XCOM: Enemy Within from console/PC to iOS, Android, and Fire OS signifies another notable milestone in Virtuos’ Co-development track record. The mobile adaptation has achieved a Metacritic score of 93, ranking it among the most well received ports to mobile platforms to date. Enemy Within features the core gameplay of the original XCOM: Enemy Unknown, plus more exciting content such as: • New Soldier Abilities • New Weapons and Equipment • New Enemy Threats • New Strategic Resources • New Story Elements • New Multiplayer maps, units, and abilities Last year Virtuos successfully provided porting support for XCOM: Enemy Unknown from console/PC to iOS, which went on to post a 91 point cumulative score on Metacritic (including 100% “Positive” marks), win the 2013 Golden Joystick Award for “Best Mobile/Tablet Game of the Year”, and was runner up for Apple’s “Best Game of 2013” on iTunes. “Providing consumers with a true triple-A game experience via a mobile or portable device is not an easy feat, but the launch of XCOM: Enemy Unknown for Mobile has shown it is possible,” said Christoph Hartmann, president of 2K. “Now, with the launch of XCOM: Enemy Within, 2K is able to showcase our ongoing commitment to providing high-quality, core gaming experiences for our fans on whatever platform they play on.”