VIRTUOS EXPERTS TALKS #8
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.
INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN’S CREED® LIBERATION REMASTERED
VIRTUOS EXPERTS TALKS #6
The seventh in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
VIRTUOS EXPERTS TALKS #7
VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT
VIRTUOS EXPERTS TALKS #5
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
VIRTUOS EXPERTS TALKS #4
The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
VIRTUOS EXPERTS TALKS #3
The third in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
VIRTUOS EXPERTS TALKS #2
The second in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
VIRTUOS EXPERTS TALKS #1
The first of a series of regular articles highlighting the learnings and best practice from Virtuos’ global development, Art and VFX teams.